package com.tunghuynh.game.st_avoidball;

public class Ball {
	public float R;
	public float X;
	public float Y;
	public float jumpX;
	public float jumpY;

	public Ball(float X, float Y, float R, float jumpX, float jumpY){
		this.X = X;
		this.Y = Y;
		this.R = R;
		this.jumpX = jumpX;
		this.jumpY = jumpY;
	}
	
	public Ball(float X, float Y, float R){
		this.X = X;
		this.Y = Y;
		this.R = R;
	}
}
